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Armor 2 - 4 Legs
Updated May 09, 2016
This article applies to:
- RoadEng Civil
- RoadEng Forestry
This component places an armor surface over the merged surface. Upto 4 legs with different slopes can be created.
Typical Cross Section
Parameters
ArmorTopDX | Horizontal offset for the top (first) leg. | |
ArmorTopSlp | Slope of the first leg (top armor usually 0). | |
ArmorMidDY | Vertical offset for the middle (second) leg. | |
ArmorMidSlp | Slope for the middle (second) leg. | |
ArmorLowerDX | Horizontal offset for the lower (third) leg. | |
ArmorLowerSlp | Slope of the lower (third) leg. | |
ArmorClosingSlp | Closing final armor fill slope. | |
bIncludeArmor | Set to 1 to include this component. Used to turn off the component by overrides. |